56     void processChildrenLinking(
void);
 
Matrix4x4 m_skinMatrix
Definition: OBone.h:48
 
Definition: Matrix4x4.h:31
 
Matrix4x4 m_inversePoseMatrix
Definition: OBone.h:45
 
The Object3d class represents a general object in a 3D scene. 
Definition: Object3d.h:43
 
int getType(void)
Returns the type of the object. 
Definition: OBone.h:53
 
Matrix4x4 * getSkinMatrix(void)
Definition: OBone.h:62
 
Definition: NeoEngine.h:45
 
Matrix4x4 * getInversePoseMatrix(void)
Definition: OBone.h:59