56 void processChildrenLinking(
void);
Matrix4x4 m_skinMatrix
Definition: OBone.h:48
Definition: Matrix4x4.h:31
Matrix4x4 m_inversePoseMatrix
Definition: OBone.h:45
The Object3d class represents a general object in a 3D scene.
Definition: Object3d.h:43
int getType(void)
Returns the type of the object.
Definition: OBone.h:53
Matrix4x4 * getSkinMatrix(void)
Definition: OBone.h:62
Definition: NeoEngine.h:45
Matrix4x4 * getInversePoseMatrix(void)
Definition: OBone.h:59