void setData(T data)
Changes the value of the currently saved data. 
Definition: Variable.h:83
 
VARIABLE_TYPE getType()
Returns the type of the currently saved data. 
Definition: Variable.h:76
 
A Vector4 variable. 
Definition: Variable.h:29
 
A Vector2 variable. 
Definition: Variable.h:25
 
Some other data. 
Definition: Variable.h:35
 
An unsigned integer variable. 
Definition: Variable.h:19
 
A Neo::Quaternion object. 
Definition: Variable.h:31
 
VARIABLE_TYPE
Describes which type of data is stored in an Variable object. 
Definition: Variable.h:10
 
T getData()
Returns the currently saved data. 
Definition: Variable.h:69
 
A pointer to 0x0. 
Definition: Variable.h:13
 
An integer variable. 
Definition: Variable.h:17
 
A Vector3 variable. 
Definition: Variable.h:27
 
A string variable (either const char* or Neo::String) 
Definition: Variable.h:23
 
This templacte class is used to provide access to custom data without messing with void*'s...
Definition: Variable.h:44
 
A boolean variable. 
Definition: Variable.h:15
 
A TextureRef object. 
Definition: Variable.h:33
 
A float variable. 
Definition: Variable.h:21
 
Variable(T data, VARIABLE_TYPE type)
Constructs a new object. 
Definition: Variable.h:62