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Neo
0.5.0
Developer Documentation
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This is the complete list of members for Neo2D::Render, including all inherited members.
| createText(const char *font, float size) | Neo2D::Render | |
| drawColoredQuad(float x, float y, float w, float h, Vector4 color, float rotation=0) | Neo2D::Render | |
| drawText(OText *text, float x, float y, float rotation=0) | Neo2D::Render | |
| drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation=0) | Neo2D::Render | |
| drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale) | Neo2D::Render | |
| drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale, Vector2 flip) | Neo2D::Render | |
| drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale, Vector2 flip, Vector4 texcoords) | Neo2D::Render | |
| getInstance() | Neo2D::Render | inlinestatic |
| getResolution() | Neo2D::Render | inline |
| loadShader(const char *vert, const char *frag, unsigned int *fx) | Neo2D::Render | |
| Render() | Neo2D::Render | |
| set2D(float w, float h) | Neo2D::Render |