Neo  0.5.0
Developer Documentation
Neo2D::Render Member List

This is the complete list of members for Neo2D::Render, including all inherited members.

createText(const char *font, float size)Neo2D::Render
drawColoredQuad(float x, float y, float w, float h, Vector4 color, float rotation=0)Neo2D::Render
drawText(OText *text, float x, float y, float rotation=0)Neo2D::Render
drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation=0)Neo2D::Render
drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale)Neo2D::Render
drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale, Vector2 flip)Neo2D::Render
drawTexturedQuad(float x, float y, float w, float h, int texture, float rotation, Vector2 scale, Vector2 flip, Vector4 texcoords)Neo2D::Render
getInstance()Neo2D::Renderinlinestatic
getResolution()Neo2D::Renderinline
loadShader(const char *vert, const char *frag, unsigned int *fx)Neo2D::Render
Render()Neo2D::Render
set2D(float w, float h)Neo2D::Render