Neo  0.5.0
Developer Documentation
Neo::PhysicsProperties Member List

This is the complete list of members for Neo::PhysicsProperties, including all inherited members.

createConstraint(void)Neo::PhysicsProperties
deleteConstraint(void)Neo::PhysicsProperties
getAngularDamping(void)Neo::PhysicsPropertiesinline
getAngularFactor(void)Neo::PhysicsPropertiesinline
getCollisionObjectId(void)Neo::PhysicsPropertiesinline
getCollisionShape(void)Neo::PhysicsPropertiesinline
getConstraint(void)Neo::PhysicsPropertiesinline
getFriction(void)Neo::PhysicsPropertiesinline
getLinearDamping(void)Neo::PhysicsPropertiesinline
getLinearFactor(void)Neo::PhysicsPropertiesinline
getMass(void)Neo::PhysicsPropertiesinline
getRestitution(void)Neo::PhysicsPropertiesinline
getShapeId(void)Neo::PhysicsPropertiesinline
isGhost(void)Neo::PhysicsPropertiesinline
PhysicsProperties(void)Neo::PhysicsProperties
PhysicsProperties(const PhysicsProperties &physicsProperties)Neo::PhysicsProperties
setAngularDamping(float angularDamping)Neo::PhysicsPropertiesinline
setAngularFactor(float angularFactor)Neo::PhysicsPropertiesinline
setCollisionObjectId(unsigned int collisionObjectId)Neo::PhysicsPropertiesinline
setCollisionShape(COLLISION_SHAPE_TYPE collisionShape)Neo::PhysicsPropertiesinline
setFriction(float friction)Neo::PhysicsPropertiesinline
setGhost(bool ghost)Neo::PhysicsPropertiesinline
setLinearDamping(float linearDamping)Neo::PhysicsPropertiesinline
setLinearFactor(const Vector3 &linearFactor)Neo::PhysicsPropertiesinline
setMass(float mass)Neo::PhysicsPropertiesinline
setRestitution(float restitution)Neo::PhysicsPropertiesinline
setShapeId(unsigned int shapeId)Neo::PhysicsPropertiesinline
~PhysicsProperties(void)Neo::PhysicsProperties