Neo
0.5.0
Developer Documentation
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This is the complete list of members for Neo::Quaternion, including all inherited members.
getAngle(void) const | Neo::Quaternion | |
getAxis(void) const | Neo::Quaternion | |
getEulerAngles(void) const | Neo::Quaternion | |
invert(void) | Neo::Quaternion | |
loadIdentity(void) | Neo::Quaternion | |
normalize(void) | Neo::Quaternion | |
operator!=(const Quaternion &quat) const | Neo::Quaternion | inline |
operator*(const Quaternion &quat) const | Neo::Quaternion | |
operator*=(const Quaternion &quat) | Neo::Quaternion | |
operator-(void) const | Neo::Quaternion | inline |
operator==(const Quaternion &quat) const | Neo::Quaternion | inline |
Quaternion(void) | Neo::Quaternion | inline |
Quaternion(float val0, float val1, float val2, float val3) | Neo::Quaternion | inline |
Quaternion(float angle, const Vector3 &axis) | Neo::Quaternion | inline |
Quaternion(float xAngle, float yAngle, float zAngle) | Neo::Quaternion | inline |
Quaternion(const Quaternion &q1, Quaternion q2, float interpolation) | Neo::Quaternion | inline |
setFromAngleAxis(float angle, const Vector3 &axis) | Neo::Quaternion | |
setFromAngles(float xAngle, float yAngle, float zAngle) | Neo::Quaternion | |
setFromVectors(const Vector3 &source, const Vector3 &destination) | Neo::Quaternion | |
slerp(const Quaternion &q1, const Quaternion &q2, float interpolation) | Neo::Quaternion | |
values | Neo::Quaternion |