37 unsigned int m_bonesNumber;
49 void clearBones(
void);
50 void allocBones(
unsigned int size);
51 bool getBoneId(
const char * boneName,
unsigned int * bId);
52 OBone * addNewBone(
void);
53 OBone * getBoneByName(
const char * name);
58 void constructBonesInversePoseMatrix(
void);
61 void updateBonesSkinMatrix(
void);
64 void processBonesLinking(
void);
Definition: Armature.h:32
OBone * getBone(unsigned int bId)
Definition: Armature.h:55
unsigned int getBonesNumber(void)
Definition: Armature.h:54