37     unsigned int m_bonesNumber;
 
   49     void clearBones(
void);
 
   50     void allocBones(
unsigned int size);
 
   51     bool getBoneId(
const char * boneName, 
unsigned int * bId);
 
   52     OBone * addNewBone(
void);
 
   53     OBone * getBoneByName(
const char * name);
 
   58     void constructBonesInversePoseMatrix(
void);
 
   61     void updateBonesSkinMatrix(
void);
 
   64     void processBonesLinking(
void);
 
Definition: Armature.h:32
 
OBone * getBone(unsigned int bId)
Definition: Armature.h:55
 
unsigned int getBonesNumber(void)
Definition: Armature.h:54