Neo
0.5.0
Developer Documentation
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Go to the source code of this file.
Classes | |
class | Neo::TexturePass |
The texture pass class implements some basic primitives to manage and use multi-texture materials. More... | |
class | Neo::Material |
The Material class contains the implementation of a material used by 3D meshes for rendering different looking surfaces. More... | |
Namespaces | |
Neo | |