Neo
0.5.0
Developer Documentation
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Classes | |
struct | Neo::PhysicsConstraint |
class | Neo::PhysicsProperties |
The PhysicsProperties class contains all physical properties an object can possibly possess. More... | |
class | Neo::OEntity |
Represents a 3D mesh in the scene. More... | |
Namespaces | |
Neo | |
Enumerations | |
enum | Neo::COLLISION_SHAPE_TYPE { Neo::COLLISION_SHAPE_BOX = 0, Neo::COLLISION_SHAPE_SPHERE, Neo::COLLISION_SHAPE_CONE, Neo::COLLISION_SHAPE_CAPSULE, Neo::COLLISION_SHAPE_CYLINDER, Neo::COLLISION_SHAPE_CONVEX_HULL, Neo::COLLISION_SHAPE_TRIANGLE_MESH } |
Defines various types of collision shapes used for collision detection. More... | |