Neo  0.5.0
Developer Documentation
OEntity.h File Reference

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Classes

struct  Neo::PhysicsConstraint
 
class  Neo::PhysicsProperties
 The PhysicsProperties class contains all physical properties an object can possibly possess. More...
 
class  Neo::OEntity
 Represents a 3D mesh in the scene. More...
 

Namespaces

 Neo
 

Enumerations

enum  Neo::COLLISION_SHAPE_TYPE {
  Neo::COLLISION_SHAPE_BOX = 0, Neo::COLLISION_SHAPE_SPHERE, Neo::COLLISION_SHAPE_CONE, Neo::COLLISION_SHAPE_CAPSULE,
  Neo::COLLISION_SHAPE_CYLINDER, Neo::COLLISION_SHAPE_CONVEX_HULL, Neo::COLLISION_SHAPE_TRIANGLE_MESH
}
 Defines various types of collision shapes used for collision detection. More...