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Neo
0.5.0
Developer Documentation
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Go to the source code of this file.
Classes | |
| struct | Neo::PhysicsConstraint |
| class | Neo::PhysicsProperties |
| The PhysicsProperties class contains all physical properties an object can possibly possess. More... | |
| class | Neo::OEntity |
| Represents a 3D mesh in the scene. More... | |
Namespaces | |
| Neo | |
Enumerations | |
| enum | Neo::COLLISION_SHAPE_TYPE { Neo::COLLISION_SHAPE_BOX = 0, Neo::COLLISION_SHAPE_SPHERE, Neo::COLLISION_SHAPE_CONE, Neo::COLLISION_SHAPE_CAPSULE, Neo::COLLISION_SHAPE_CYLINDER, Neo::COLLISION_SHAPE_CONVEX_HULL, Neo::COLLISION_SHAPE_TRIANGLE_MESH } |
| Defines various types of collision shapes used for collision detection. More... | |