Neo
0.5.0
Developer Documentation
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Classes | |
class | Neo::PostProcessor |
The MPostProcessor class contains functionality used to render the current scene to a texture to allow applying GLSL post effects when rendering the final image to the screen. More... | |
struct | Neo::PostProcessor::uniform_t |
struct | Neo::PostProcessor::float_uniform_t |
struct | Neo::PostProcessor::int_uniform_t |
Namespaces | |
Neo | |