26 #ifndef __SHADER_REF_H 
   27 #define __SHADER_REF_H 
   47     unsigned int m_shaderId;
 
   72     inline void setShaderId(
unsigned int shaderId){ m_shaderId = shaderId; }
 
void set(const char *data)
Copies the given string to the internal buffer. 
 
int getType(void)
Definition: ShaderRef.h:69
 
Implements a framework for string manipulation that operates directly on C strings. 
Definition: NeoString.h:35
 
Definition: DataManager.h:32
 
Definition: ShaderRef.h:36
 
void setHeader(const char *s)
Definition: ShaderRef.h:76
 
const char * getHeader()
Definition: ShaderRef.h:75
 
M_SHADER_TYPES
Definition: ShaderRef.h:33
 
void setShaderId(unsigned int shaderId)
Definition: ShaderRef.h:72
 
Definition: ShaderRef.h:41
 
const char * getSafeString(void)
Returns the C string. This method is ensured to return a valid C string and never NULL...
 
unsigned int getShaderId(void)
Definition: ShaderRef.h:73
 
M_SHADER_TYPES getShaderType(void)
Definition: ShaderRef.h:74
 
Definition: ShaderRef.h:35