26 #ifndef __SHADER_REF_H
27 #define __SHADER_REF_H
47 unsigned int m_shaderId;
72 inline void setShaderId(
unsigned int shaderId){ m_shaderId = shaderId; }
void set(const char *data)
Copies the given string to the internal buffer.
int getType(void)
Definition: ShaderRef.h:69
Implements a framework for string manipulation that operates directly on C strings.
Definition: NeoString.h:35
Definition: DataManager.h:32
Definition: ShaderRef.h:36
void setHeader(const char *s)
Definition: ShaderRef.h:76
const char * getHeader()
Definition: ShaderRef.h:75
M_SHADER_TYPES
Definition: ShaderRef.h:33
void setShaderId(unsigned int shaderId)
Definition: ShaderRef.h:72
Definition: ShaderRef.h:41
const char * getSafeString(void)
Returns the C string. This method is ensured to return a valid C string and never NULL...
unsigned int getShaderId(void)
Definition: ShaderRef.h:73
M_SHADER_TYPES getShaderType(void)
Definition: ShaderRef.h:74
Definition: ShaderRef.h:35