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Neo
0.5.0
Developer Documentation
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#include <ShaderRef.h>
Inheritance diagram for Neo::ShaderRef:Public Member Functions | |
| ShaderRef (unsigned int shaderId, M_SHADER_TYPES type, const char *filename) | |
| ~ShaderRef (void) | |
| void | clear (void) |
| void | destroy (void) |
| void | update (void) |
| int | getType (void) |
| void | setShaderId (unsigned int shaderId) |
| unsigned int | getShaderId (void) |
| M_SHADER_TYPES | getShaderType (void) |
| const char * | getHeader () |
| void | setHeader (const char *s) |
Public Member Functions inherited from Neo::DataRef | |
| DataRef (void) | |
| void | incrScore (void) |
| void | decrScore (void) |
| unsigned int | getScore (void) |
| void | setTime (long time) |
| long | getTime (void) |
| const char * | getFilename (void) |
Static Public Member Functions | |
| static ShaderRef * | getNew (unsigned int shaderId, M_SHADER_TYPES type, const char *filename) |
Additional Inherited Members | |
Protected Attributes inherited from Neo::DataRef | |
| long | m_time |
| String | m_filename |
| unsigned int | m_score |
| Neo::ShaderRef::ShaderRef | ( | unsigned int | shaderId, |
| M_SHADER_TYPES | type, | ||
| const char * | filename | ||
| ) |
| Neo::ShaderRef::~ShaderRef | ( | void | ) |
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virtual |
Implements Neo::DataRef.
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virtual |
Implements Neo::DataRef.
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inline |
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static |
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inline |
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inline |
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inlinevirtual |
Implements Neo::DataRef.
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inline |
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inline |
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virtual |
Implements Neo::DataRef.