Neo  0.5.0
Developer Documentation
Neo::InputContext Member List

This is the complete list of members for Neo::InputContext, including all inherited members.

beginTouch(int touchID, Vector2 touchPoint)=0Neo::InputContextpure virtual
cancelTouch(int touchID, Vector2 touchPoint)=0Neo::InputContextpure virtual
createAxis(const char *name, bool flush=false)=0Neo::InputContextpure virtual
createKey(const char *name)=0Neo::InputContextpure virtual
createProperty(const char *name)=0Neo::InputContextpure virtual
downKey(const char *name)=0Neo::InputContextpure virtual
endTouch(int touchID, Vector2 touchPoint)=0Neo::InputContextpure virtual
flush(void)=0Neo::InputContextpure virtual
getAxis(const char *name)=0Neo::InputContextpure virtual
getLastTouchPosition(int touchID)=0Neo::InputContextpure virtual
getProperty(const char *name)=0Neo::InputContextpure virtual
getTouchPhase(int touchID)=0Neo::InputContextpure virtual
getTouchPosition(int touchID)=0Neo::InputContextpure virtual
isKeyPressed(const char *name)=0Neo::InputContextpure virtual
onKeyDown(const char *name)=0Neo::InputContextpure virtual
onKeyUp(const char *name)=0Neo::InputContextpure virtual
popLastChar()=0Neo::InputContextpure virtual
setAxis(const char *name, float axis)=0Neo::InputContextpure virtual
setLastChar(unsigned int c)=0Neo::InputContextpure virtual
setProperty(const char *name, int prop)=0Neo::InputContextpure virtual
updateTouch(int touchID, Vector2 touchPoint)=0Neo::InputContextpure virtual
upKey(const char *name)=0Neo::InputContextpure virtual
~InputContext(void)Neo::InputContextinlinevirtual