#include <InputContext.h>
  
  
      
        
          | virtual Neo::InputContext::~InputContext  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
inlinevirtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::beginTouch  | 
          ( | 
          int  | 
          touchID,  | 
         
        
           | 
           | 
          Vector2  | 
          touchPoint  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::cancelTouch  | 
          ( | 
          int  | 
          touchID,  | 
         
        
           | 
           | 
          Vector2  | 
          touchPoint  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::createAxis  | 
          ( | 
          const char *  | 
          name,  | 
         
        
           | 
           | 
          bool  | 
          flush = false  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::createKey  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::createProperty  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::downKey  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::endTouch  | 
          ( | 
          int  | 
          touchID,  | 
         
        
           | 
           | 
          Vector2  | 
          touchPoint  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::flush  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual float Neo::InputContext::getAxis  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual Vector2 Neo::InputContext::getLastTouchPosition  | 
          ( | 
          int  | 
          touchID | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual int Neo::InputContext::getProperty  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual TOUCH_PHASE Neo::InputContext::getTouchPhase  | 
          ( | 
          int  | 
          touchID | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual Vector2 Neo::InputContext::getTouchPosition  | 
          ( | 
          int  | 
          touchID | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual bool Neo::InputContext::isKeyPressed  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual bool Neo::InputContext::onKeyDown  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual bool Neo::InputContext::onKeyUp  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual unsigned int Neo::InputContext::popLastChar  | 
          ( | 
           | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::setAxis  | 
          ( | 
          const char *  | 
          name,  | 
         
        
           | 
           | 
          float  | 
          axis  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::setLastChar  | 
          ( | 
          unsigned int  | 
          c | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::setProperty  | 
          ( | 
          const char *  | 
          name,  | 
         
        
           | 
           | 
          int  | 
          prop  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::updateTouch  | 
          ( | 
          int  | 
          touchID,  | 
         
        
           | 
           | 
          Vector2  | 
          touchPoint  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
  
  
      
        
          | virtual void Neo::InputContext::upKey  | 
          ( | 
          const char *  | 
          name | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
The documentation for this class was generated from the following file: