Neo  0.5.0
Developer Documentation
Neo::Object3dAnim Class Reference

#include <Object3dAnim.h>

Public Member Functions

 Object3dAnim (void)
 
 ~Object3dAnim (void)
 
Key * allocPositionKeys (unsigned int size)
 
Key * allocScaleKeys (unsigned int size)
 
Key * allocRotationKeys (unsigned int size)
 
void clearPositionKeys (void)
 
void clearScaleKeys (void)
 
void clearRotationKeys (void)
 
unsigned int getPositionKeysNumber (void)
 
unsigned int getScaleKeysNumber (void)
 
unsigned int getRotationKeysNumber (void)
 
Key * getPositionKeys (void)
 
Key * getScaleKeys (void)
 
Key * getRotationKeys (void)
 

Constructor & Destructor Documentation

Neo::Object3dAnim::Object3dAnim ( void  )
Neo::Object3dAnim::~Object3dAnim ( void  )

Member Function Documentation

Key* Neo::Object3dAnim::allocPositionKeys ( unsigned int  size)
Key* Neo::Object3dAnim::allocRotationKeys ( unsigned int  size)
Key* Neo::Object3dAnim::allocScaleKeys ( unsigned int  size)
void Neo::Object3dAnim::clearPositionKeys ( void  )
void Neo::Object3dAnim::clearRotationKeys ( void  )
void Neo::Object3dAnim::clearScaleKeys ( void  )
Key* Neo::Object3dAnim::getPositionKeys ( void  )
inline
unsigned int Neo::Object3dAnim::getPositionKeysNumber ( void  )
inline
Key* Neo::Object3dAnim::getRotationKeys ( void  )
inline
unsigned int Neo::Object3dAnim::getRotationKeysNumber ( void  )
inline
Key* Neo::Object3dAnim::getScaleKeys ( void  )
inline
unsigned int Neo::Object3dAnim::getScaleKeysNumber ( void  )
inline

The documentation for this class was generated from the following file: