#include <Object3dAnim.h>
Neo::Object3dAnim::Object3dAnim |
( |
void |
| ) |
|
Neo::Object3dAnim::~Object3dAnim |
( |
void |
| ) |
|
Key* Neo::Object3dAnim::allocPositionKeys |
( |
unsigned int |
size | ) |
|
Key* Neo::Object3dAnim::allocRotationKeys |
( |
unsigned int |
size | ) |
|
Key* Neo::Object3dAnim::allocScaleKeys |
( |
unsigned int |
size | ) |
|
void Neo::Object3dAnim::clearPositionKeys |
( |
void |
| ) |
|
void Neo::Object3dAnim::clearRotationKeys |
( |
void |
| ) |
|
void Neo::Object3dAnim::clearScaleKeys |
( |
void |
| ) |
|
Key* Neo::Object3dAnim::getPositionKeys |
( |
void |
| ) |
|
|
inline |
unsigned int Neo::Object3dAnim::getPositionKeysNumber |
( |
void |
| ) |
|
|
inline |
Key* Neo::Object3dAnim::getRotationKeys |
( |
void |
| ) |
|
|
inline |
unsigned int Neo::Object3dAnim::getRotationKeysNumber |
( |
void |
| ) |
|
|
inline |
Key* Neo::Object3dAnim::getScaleKeys |
( |
void |
| ) |
|
|
inline |
unsigned int Neo::Object3dAnim::getScaleKeysNumber |
( |
void |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: