Neo  0.5.0
Developer Documentation
Neo::SkinPoint Class Reference

#include <SkinData.h>

Public Member Functions

 SkinPoint (void)
 
 ~SkinPoint (void)
 
void clearBonesLinks (void)
 
bool allocateBonesLinks (unsigned int size)
 
unsigned int getBonesNumber (void)
 
unsigned short * getBonesIds (void)
 
float * getBonesWeights (void)
 
void setVertexId (unsigned int vertexId)
 
unsigned int getVertexId (void)
 

Constructor & Destructor Documentation

Neo::SkinPoint::SkinPoint ( void  )
Neo::SkinPoint::~SkinPoint ( void  )

Member Function Documentation

bool Neo::SkinPoint::allocateBonesLinks ( unsigned int  size)
void Neo::SkinPoint::clearBonesLinks ( void  )
unsigned short* Neo::SkinPoint::getBonesIds ( void  )
inline
unsigned int Neo::SkinPoint::getBonesNumber ( void  )
inline
float* Neo::SkinPoint::getBonesWeights ( void  )
inline
unsigned int Neo::SkinPoint::getVertexId ( void  )
inline
void Neo::SkinPoint::setVertexId ( unsigned int  vertexId)
inline

The documentation for this class was generated from the following file: