#include <TextureAnim.h>
Neo::TextureAnim::TextureAnim |
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void |
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Neo::TextureAnim::~TextureAnim |
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void |
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Key* Neo::TextureAnim::allocRotationKeys |
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unsigned int |
size | ) |
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Key* Neo::TextureAnim::allocScaleKeys |
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unsigned int |
size | ) |
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Key* Neo::TextureAnim::allocTranslateKeys |
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unsigned int |
size | ) |
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void Neo::TextureAnim::clearRotationKeys |
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void |
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void Neo::TextureAnim::clearScaleKeys |
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void |
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void Neo::TextureAnim::clearTranslateKeys |
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void |
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Key* Neo::TextureAnim::getRotationKeys |
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void |
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unsigned int Neo::TextureAnim::getRotationKeysNumber |
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void |
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Key* Neo::TextureAnim::getScaleKeys |
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void |
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unsigned int Neo::TextureAnim::getScaleKeysNumber |
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void |
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Key* Neo::TextureAnim::getTranslateKeys |
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void |
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unsigned int Neo::TextureAnim::getTranslateKeysNumber |
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void |
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inline |
The documentation for this class was generated from the following file: