#include <TextureRef.h>
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| static TextureRef *  | getNew (unsigned int textureId, const char *filename, bool mipmap) | 
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          | Neo::TextureRef::TextureRef  | 
          ( | 
          unsigned int  | 
          textureId,  | 
        
        
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          const char *  | 
          filename,  | 
        
        
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          bool  | 
          mipmap  | 
        
        
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          ) | 
           |  | 
        
      
 
 
      
        
          | Neo::TextureRef::~TextureRef  | 
          ( | 
          void  | 
           | ) | 
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          | void Neo::TextureRef::clear  | 
          ( | 
          void  | 
           | ) | 
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virtual   | 
  
 
 
  
  
      
        
          | void Neo::TextureRef::destroy  | 
          ( | 
          void  | 
           | ) | 
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virtual   | 
  
 
 
  
  
      
        
          | unsigned int Neo::TextureRef::getComponents  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | unsigned int Neo::TextureRef::getHeight  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | static TextureRef* Neo::TextureRef::getNew  | 
          ( | 
          unsigned int  | 
          textureId,  | 
         
        
           | 
           | 
          const char *  | 
          filename,  | 
         
        
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           | 
          bool  | 
          mipmap  | 
         
        
           | 
          ) | 
           |  | 
         
       
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static   | 
  
 
 
  
  
      
        
          | unsigned int Neo::TextureRef::getTextureId  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | int Neo::TextureRef::getType  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
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inlinevirtual   | 
  
 
 
  
  
      
        
          | unsigned int Neo::TextureRef::getWidth  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | bool Neo::TextureRef::isMipmapEnabled  | 
          ( | 
          void  | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | void Neo::TextureRef::setHeight  | 
          ( | 
          unsigned int  | 
          height | ) | 
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inline   | 
  
 
 
  
  
      
        
          | void Neo::TextureRef::setTextureId  | 
          ( | 
          unsigned int  | 
          textureId | ) | 
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inline   | 
  
 
 
  
  
      
        
          | void Neo::TextureRef::setWidth  | 
          ( | 
          unsigned int  | 
          width | ) | 
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inline   | 
  
 
 
  
  
      
        
          | void Neo::TextureRef::update  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
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virtual   | 
  
 
 
The documentation for this class was generated from the following file: