#include <TextureRef.h>
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static TextureRef * | getNew (unsigned int textureId, const char *filename, bool mipmap) |
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Neo::TextureRef::TextureRef |
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unsigned int |
textureId, |
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const char * |
filename, |
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bool |
mipmap |
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Neo::TextureRef::~TextureRef |
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void |
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void Neo::TextureRef::clear |
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void |
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virtual |
void Neo::TextureRef::destroy |
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void |
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virtual |
unsigned int Neo::TextureRef::getComponents |
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void |
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inline |
unsigned int Neo::TextureRef::getHeight |
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void |
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inline |
static TextureRef* Neo::TextureRef::getNew |
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unsigned int |
textureId, |
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const char * |
filename, |
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bool |
mipmap |
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static |
unsigned int Neo::TextureRef::getTextureId |
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void |
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inline |
int Neo::TextureRef::getType |
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void |
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inlinevirtual |
unsigned int Neo::TextureRef::getWidth |
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void |
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inline |
bool Neo::TextureRef::isMipmapEnabled |
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void |
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inline |
void Neo::TextureRef::setHeight |
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unsigned int |
height | ) |
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inline |
void Neo::TextureRef::setTextureId |
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unsigned int |
textureId | ) |
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inline |
void Neo::TextureRef::setWidth |
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unsigned int |
width | ) |
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inline |
void Neo::TextureRef::update |
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void |
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virtual |
The documentation for this class was generated from the following file: