Lua API
0.4.0
Game Engine
|
Functions | |
playSound (object) | |
Starts playing the given sound. More... | |
pauseSound (object) | |
Pauses the given sound. More... | |
stopSound (object) | |
Stops the given sound. More... | |
getSoundGain (object) | |
Retrieves the sound volume from the given sound object. More... | |
setSoundGain (object, gain) | |
Sets the sound volume of the given sound object. More... | |
getSoundGain | ( | object | ) |
Retrieves the sound volume from the given sound object.
object | A sound object. |
pauseSound | ( | object | ) |
Pauses the given sound.
Playback can be resumed by using playSound.
object | A sound object. |
playSound | ( | object | ) |
Starts playing the given sound.
object | A sound object. |
setSoundGain | ( | object | , |
gain | |||
) |
Sets the sound volume of the given sound object.
The volume level is should be between 0.0 and 1.0 to prevent distortion.
object | A sound object. |
gain | A number between 0.0 and 1.0 |
stopSound | ( | object | ) |
Stops the given sound.
Playback can be restarted by using playSound.
object | A sound object. |