|
Lua API
0.4.0
Game Engine
|
Functions | |
| centerCursor () | |
| Sets the cursor to the center of the screen. More... | |
| hideCursor () | |
| Hides the cursor. More... | |
| showCursor () | |
| Shows the cursor. More... | |
| getWindowScale () | |
| Retrieves the current window resolution. More... | |
| getSystemTick () | |
| Returns the number of milliseconds that passed since the application started. More... | |
| quit () | |
| Quits the game. More... | |
| dofile (file) | |
| Includes a file into script for execution. More... | |
| centerCursor | ( | ) |
Sets the cursor to the center of the screen.
| dofile | ( | file | ) |
Includes a file into script for execution.
| file | The file to execute. |
Will look for scripts in "$PROJECT_DIR/scripts". The example would load "$PROJECT_DIR/scripts/filename.lua".
Example:
| getSystemTick | ( | ) |
Returns the number of milliseconds that passed since the application started.
| getWindowScale | ( | ) |
Retrieves the current window resolution.
Example:
| hideCursor | ( | ) |
Hides the cursor.
| quit | ( | ) |
Quits the game.
The player will terminate, the editor will return to an editing environment.
| showCursor | ( | ) |
Shows the cursor.