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Lua API
0.4.0
Game Engine
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Functions | |
| loadLevel (filename) | |
| Loads a specific level file. More... | |
| getScene (name) | |
| Retrieves the scene with the given name. More... | |
| changeScene (scene) | |
| Changes the current scene to the given scene. More... | |
| getCurrentSceneId () | |
| Retrieves the ID of the current scene. More... | |
| getScenesNumber () | |
| Returns the number of scenes in the current level. More... | |
| changeScene | ( | scene | ) |
Changes the current scene to the given scene.
See also: getScene
| scene | The new scene. |
| getCurrentSceneId | ( | ) |
Retrieves the ID of the current scene.
| getScene | ( | name | ) |
Retrieves the scene with the given name.
| name | The name of the scene. |
| getScenesNumber | ( | ) |
Returns the number of scenes in the current level.
| loadLevel | ( | filename | ) |
Loads a specific level file.
| filename | The level to load. Example: loadLevel("levels/menu.level") |