122 Sprite(
unsigned int x,
unsigned int y,
unsigned int width,
123 unsigned int height,
const char *texture,
const char *label);
Vector2 getSize()
Returns the textures dimensions that are used.
Definition: Sprite.h:132
OText * m_labelText
Definition: Sprite.h:96
Vector2 m_imageSize
Definition: Sprite.h:98
The Sprite class displays a texture on the screen.
Definition: Sprite.h:93
int m_image
Definition: Sprite.h:97
std::string m_imagePath
Definition: Sprite.h:100