Implements a tile sheet from which it is possible to retrieve one specific tile.  
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#include <Tile.h>
Implements a tile sheet from which it is possible to retrieve one specific tile. 
- Author
 - Yannick Pflanzer 
 
 
  
  
      
        
          | Neo2D::TileSheet::TileSheet  | 
          ( | 
           | ) | 
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inline   | 
  
 
 
  
  
      
        
          | int Neo2D::TileSheet::getImage  | 
          ( | 
           | ) | 
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inline   | 
  
 
 
      
        
          | Vector4 Neo2D::TileSheet::getTexCoords  | 
          ( | 
          unsigned int  | 
          x,  | 
        
        
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          unsigned int  | 
          y  | 
        
        
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          ) | 
           |  | 
        
      
 
 
      
        
          | void Neo2D::TileSheet::loadImage  | 
          ( | 
          const char *  | 
          path,  | 
        
        
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           | 
          unsigned int  | 
          width,  | 
        
        
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          unsigned int  | 
          height,  | 
        
        
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          unsigned int  | 
          dist  | 
        
        
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          ) | 
           |  | 
        
      
 
 
The documentation for this class was generated from the following file: