Neo  0.5.0
Developer Documentation
Neo::ArmatureAnim Class Reference

#include <ArmatureAnim.h>

Public Member Functions

 ArmatureAnim (void)
 
 ~ArmatureAnim (void)
 
void destroy (void)
 
Object3dAnimallocBonesAnim (unsigned int size)
 
void clearBonesAnim (void)
 
unsigned int getBonesAnimNumber (void)
 
Object3dAnimgetBonesAnim (void)
 

Static Public Member Functions

static ArmatureAnimgetNew (void)
 

Constructor & Destructor Documentation

Neo::ArmatureAnim::ArmatureAnim ( void  )
Neo::ArmatureAnim::~ArmatureAnim ( void  )

Member Function Documentation

Object3dAnim* Neo::ArmatureAnim::allocBonesAnim ( unsigned int  size)
void Neo::ArmatureAnim::clearBonesAnim ( void  )
void Neo::ArmatureAnim::destroy ( void  )
Object3dAnim* Neo::ArmatureAnim::getBonesAnim ( void  )
inline
unsigned int Neo::ArmatureAnim::getBonesAnimNumber ( void  )
inline
static ArmatureAnim* Neo::ArmatureAnim::getNew ( void  )
static

The documentation for this class was generated from the following file: