Neo
0.5.0
Developer Documentation
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Implements a simple check button that calls the specified callback and represents a boolean state. More...
#include <CheckButton.h>
Public Member Functions | |
CheckButton (unsigned int x, unsigned int y, unsigned int size, const char *label) | |
void | setValue (bool v) |
bool | getValue () |
void | setLabel (const char *label) |
const char * | getLabel () |
void | draw (Vector2 offset) |
Draws the widget to the canvas it belongs to. More... | |
void | update () |
Updates the widget and calls the callback if necessary. More... | |
Public Member Functions inherited from Neo2D::Widget | |
Widget (unsigned int x, unsigned int y, unsigned int width, unsigned int height, const char *label) | |
Widget () | |
void | setParent (Widget *w) |
Widget * | getParent () |
float | getFontSize () |
void | setFontSize (float s) |
void | setOffset (Vector2 offset) |
Vector2 | getOffset () |
void | setSize (unsigned int w, unsigned int h) |
Vector2 | getSize () |
virtual void | draw () |
Draws the widget to the canvas it belongs to. More... | |
void | setCallback (NEO_CALLBACK_FUNCTION func) |
Sets the callback. More... | |
void | setScriptCallback (const char *name) |
void | setCallback (NEO_CALLBACK_FUNCTION func, long int data) |
Sets the callback and appends user data to it. More... | |
long int | getUserData () |
Retrieves the user data that will be given to every callback call. More... | |
void | setUserData (long int data) |
Changes the user data that will be given to every callback call. More... | |
const char * | getLabel () |
Gets the currently displayed label a C string. More... | |
void | setLabel (const char *l) |
Changes the current label of the widget. More... | |
void | setPosition (Vector2 pos) |
Changes the widget position. More... | |
Vector2 | getPosition () |
Retrieves the current position. More... | |
void | setRotation (float rot) |
Changes the widget rotation. More... | |
float | getRotation () |
Retrieves the current rotation. More... | |
void | translate (Vector2 vec) |
Translates the object. More... | |
void | rotate (float value) |
Rotates the object. More... | |
void | doCallback () |
Calls the callback with the user data as an argument. More... | |
bool | isVisible () |
Returns if the widget is turned visible. More... | |
void | setVisible (bool v) |
Sets the visibility status. More... | |
void | setScale (Vector2 scale) |
setScale Scale this Widget More... | |
Vector2 | getScale () |
void | setFlip (Vector2 flip) |
setFlip Flip this Widget More... | |
Vector2 | getFlip () |
const char * | getStaticName () |
virtual bool | isMouseOver () |
Static Protected Member Functions | |
static void | buttonCallback (Widget *w, long int data) |
Protected Attributes | |
Button | m_button |
Label | m_label |
bool | m_value |
Protected Attributes inherited from Neo2D::Widget | |
float | m_x |
The 2D coordinates of the widget. More... | |
float | m_y |
float | m_rotation |
The rotation of the widget. More... | |
unsigned int | m_width |
The width and height of the widget. More... | |
unsigned int | m_height |
std::string | m_label |
The label of the widget. More... | |
Vector2 | m_offset |
The offset that was used for rendering in the last frame. More... | |
NEO_CALLBACK_FUNCTION | m_callback |
The callback that should be called. More... | |
String | m_callbackScript |
long int | m_userData |
Some userdata that is given to the callback. More... | |
bool | m_visible |
Is the widget visible? More... | |
Vector2 | m_scale |
The scale vector. More... | |
Vector2 | m_flip |
The flip vector. More... | |
float | m_fontSize |
Widget * | m_parent |
Implements a simple check button that calls the specified callback and represents a boolean state.
Neo2D::Gui::CheckButton::CheckButton | ( | unsigned int | x, |
unsigned int | y, | ||
unsigned int | size, | ||
const char * | label | ||
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Draws the widget to the canvas it belongs to.
offset | The offset to apply to the position. Used for emulating a camera. |
Reimplemented from Neo2D::Widget.
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Updates the widget and calls the callback if necessary.
Implements Neo2D::Widget.
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