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    Neo
    0.5.0
    
   Developer Documentation 
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The MenuBar class implements the global menu bar on the top of the window. More...
#include <MenuBar.h>
 Inheritance diagram for Neo2D::Gui::MenuBar:Classes | |
| struct | CallbackData | 
Public Member Functions | |
| MenuBar (unsigned int height) | |
| ~MenuBar () | |
| Menu * | getEntry (unsigned int idx) | 
| DISOWN (Menu *l) void addEntry(Menu *l) | |
| void | draw (Vector2 offset) | 
| Draws the widget to the canvas it belongs to.  More... | |
| void | update () | 
| Updates the widget and calls the callback if necessary.  More... | |
| virtual bool | isMouseOver () | 
  Public Member Functions inherited from Neo2D::Widget | |
| Widget (unsigned int x, unsigned int y, unsigned int width, unsigned int height, const char *label) | |
| Widget () | |
| void | setParent (Widget *w) | 
| Widget * | getParent () | 
| float | getFontSize () | 
| void | setFontSize (float s) | 
| void | setOffset (Vector2 offset) | 
| Vector2 | getOffset () | 
| void | setSize (unsigned int w, unsigned int h) | 
| Vector2 | getSize () | 
| virtual void | draw () | 
| Draws the widget to the canvas it belongs to.  More... | |
| void | setCallback (NEO_CALLBACK_FUNCTION func) | 
| Sets the callback.  More... | |
| void | setScriptCallback (const char *name) | 
| void | setCallback (NEO_CALLBACK_FUNCTION func, long int data) | 
| Sets the callback and appends user data to it.  More... | |
| long int | getUserData () | 
| Retrieves the user data that will be given to every callback call.  More... | |
| void | setUserData (long int data) | 
| Changes the user data that will be given to every callback call.  More... | |
| const char * | getLabel () | 
| Gets the currently displayed label a C string.  More... | |
| void | setLabel (const char *l) | 
| Changes the current label of the widget.  More... | |
| void | setPosition (Vector2 pos) | 
| Changes the widget position.  More... | |
| Vector2 | getPosition () | 
| Retrieves the current position.  More... | |
| void | setRotation (float rot) | 
| Changes the widget rotation.  More... | |
| float | getRotation () | 
| Retrieves the current rotation.  More... | |
| void | translate (Vector2 vec) | 
| Translates the object.  More... | |
| void | rotate (float value) | 
| Rotates the object.  More... | |
| void | doCallback () | 
| Calls the callback with the user data as an argument.  More... | |
| bool | isVisible () | 
| Returns if the widget is turned visible.  More... | |
| void | setVisible (bool v) | 
| Sets the visibility status.  More... | |
| void | setScale (Vector2 scale) | 
| setScale Scale this Widget  More... | |
| Vector2 | getScale () | 
| void | setFlip (Vector2 flip) | 
| setFlip Flip this Widget  More... | |
| Vector2 | getFlip () | 
| const char * | getStaticName () | 
Static Protected Member Functions | |
| static void | buttonCallback (Widget *w, long int data) | 
Protected Attributes | |
| int | m_selectedEntry | 
| std::vector< Menu * > | m_entries | 
| std::vector< Button > | m_buttons | 
  Protected Attributes inherited from Neo2D::Widget | |
| float | m_x | 
| The 2D coordinates of the widget.  More... | |
| float | m_y | 
| float | m_rotation | 
| The rotation of the widget.  More... | |
| unsigned int | m_width | 
| The width and height of the widget.  More... | |
| unsigned int | m_height | 
| std::string | m_label | 
| The label of the widget.  More... | |
| Vector2 | m_offset | 
| The offset that was used for rendering in the last frame.  More... | |
| NEO_CALLBACK_FUNCTION | m_callback | 
| The callback that should be called.  More... | |
| String | m_callbackScript | 
| long int | m_userData | 
| Some userdata that is given to the callback.  More... | |
| bool | m_visible | 
| Is the widget visible?  More... | |
| Vector2 | m_scale | 
| The scale vector.  More... | |
| Vector2 | m_flip | 
| The flip vector.  More... | |
| float | m_fontSize | 
| Widget * | m_parent | 
The MenuBar class implements the global menu bar on the top of the window.
      
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| Neo2D::Gui::MenuBar::~MenuBar | ( | ) | 
      
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| Neo2D::Gui::MenuBar::DISOWN | ( | Menu * | l | ) | 
      
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Draws the widget to the canvas it belongs to.
| offset | The offset to apply to the position. Used for emulating a camera. | 
Reimplemented from Neo2D::Widget.
      
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  virtual | 
Reimplemented from Neo2D::Widget.
      
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  virtual | 
Updates the widget and calls the callback if necessary.
Implements Neo2D::Widget.
      
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  protected | 
      
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