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Neo
0.5.0
Developer Documentation
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Implements a simple pushable button that calls the specified callback. This implementation uses Sprites to become themable. More...
#include <ThemedButton.h>
Inheritance diagram for Neo2D::Gui::ThemedButton:Public Member Functions | |
| ThemedButton (unsigned int x, unsigned int y, unsigned int width, unsigned int height, const char *label) | |
| void | draw (Vector2 offset) |
| Draws the widget to the canvas it belongs to. More... | |
| void | update () |
| Updates the widget and calls the callback if necessary. More... | |
Public Member Functions inherited from Neo2D::Gui::Button | |
| Button (unsigned int x, unsigned int y, unsigned int width, unsigned int height, const char *label) | |
| TEXT_ALIGN_MODES | getAlignment () |
| void | setAlignment (TEXT_ALIGN_MODES align) |
| void | setButtonState (BUTTON_STATE s) |
| BUTTON_STATE | getButtonState () |
| float | getFontSize () |
| void | setFontSize (float f) |
Public Member Functions inherited from Neo2D::Widget | |
| Widget (unsigned int x, unsigned int y, unsigned int width, unsigned int height, const char *label) | |
| Widget () | |
| void | setParent (Widget *w) |
| Widget * | getParent () |
| float | getFontSize () |
| void | setFontSize (float s) |
| void | setOffset (Vector2 offset) |
| Vector2 | getOffset () |
| void | setSize (unsigned int w, unsigned int h) |
| Vector2 | getSize () |
| virtual void | draw () |
| Draws the widget to the canvas it belongs to. More... | |
| void | setCallback (NEO_CALLBACK_FUNCTION func) |
| Sets the callback. More... | |
| void | setScriptCallback (const char *name) |
| void | setCallback (NEO_CALLBACK_FUNCTION func, long int data) |
| Sets the callback and appends user data to it. More... | |
| long int | getUserData () |
| Retrieves the user data that will be given to every callback call. More... | |
| void | setUserData (long int data) |
| Changes the user data that will be given to every callback call. More... | |
| const char * | getLabel () |
| Gets the currently displayed label a C string. More... | |
| void | setLabel (const char *l) |
| Changes the current label of the widget. More... | |
| void | setPosition (Vector2 pos) |
| Changes the widget position. More... | |
| Vector2 | getPosition () |
| Retrieves the current position. More... | |
| void | setRotation (float rot) |
| Changes the widget rotation. More... | |
| float | getRotation () |
| Retrieves the current rotation. More... | |
| void | translate (Vector2 vec) |
| Translates the object. More... | |
| void | rotate (float value) |
| Rotates the object. More... | |
| void | doCallback () |
| Calls the callback with the user data as an argument. More... | |
| bool | isVisible () |
| Returns if the widget is turned visible. More... | |
| void | setVisible (bool v) |
| Sets the visibility status. More... | |
| void | setScale (Vector2 scale) |
| setScale Scale this Widget More... | |
| Vector2 | getScale () |
| void | setFlip (Vector2 flip) |
| setFlip Flip this Widget More... | |
| Vector2 | getFlip () |
| const char * | getStaticName () |
| virtual bool | isMouseOver () |
Additional Inherited Members | |
Protected Attributes inherited from Neo2D::Gui::Button | |
| OText * | m_labelText |
| BUTTON_STATE | m_state |
| TEXT_ALIGN_MODES | m_alignment |
| float | m_fontSize |
Protected Attributes inherited from Neo2D::Widget | |
| float | m_x |
| The 2D coordinates of the widget. More... | |
| float | m_y |
| float | m_rotation |
| The rotation of the widget. More... | |
| unsigned int | m_width |
| The width and height of the widget. More... | |
| unsigned int | m_height |
| std::string | m_label |
| The label of the widget. More... | |
| Vector2 | m_offset |
| The offset that was used for rendering in the last frame. More... | |
| NEO_CALLBACK_FUNCTION | m_callback |
| The callback that should be called. More... | |
| String | m_callbackScript |
| long int | m_userData |
| Some userdata that is given to the callback. More... | |
| bool | m_visible |
| Is the widget visible? More... | |
| Vector2 | m_scale |
| The scale vector. More... | |
| Vector2 | m_flip |
| The flip vector. More... | |
| float | m_fontSize |
| Widget * | m_parent |
Implements a simple pushable button that calls the specified callback. This implementation uses Sprites to become themable.
| Neo2D::Gui::ThemedButton::ThemedButton | ( | unsigned int | x, |
| unsigned int | y, | ||
| unsigned int | width, | ||
| unsigned int | height, | ||
| const char * | label | ||
| ) |
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virtual |
Draws the widget to the canvas it belongs to.
| offset | The offset to apply to the position. Used for emulating a camera. |
Reimplemented from Neo2D::Gui::Button.
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virtual |
Updates the widget and calls the callback if necessary.
Reimplemented from Neo2D::Gui::Button.